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佘莹莹

厦门市高层次留学人才

厦门大学 电影学院数字媒体技术系 / 健康医疗大数据国家研究院 副教授、硕士生导师、数字媒体技术系副主任

研究方向

人机交互、社交机器人、跨媒体智能、虚拟现实技术、游戏设计与开发等

​教育背景

博士, 计算机科学,Concordia University, 加拿大
硕士, 计算机科学,Concordia University, 加拿大
学士, 计算机科学,福建师范大学, 中国

学术任职

世界华人华侨人机交互协会(ICACHI)监事
中国计算机学会人机交互专委执委
中国高校影视学会数字艺术与动画专业委员会理事
中国电影家协会电影教育与发展委员会理事

​个人简介

佘莹莹,以第一或通讯作者发表国际顶级会议及期刊论文30余篇,获得授权中国发明专利8项、外观专利3项、软件著作权20余项;个人多次获得国家级、省级奖项包括中国"互联网+"大学生创新创业大赛"优秀指导教师"、中美青年创客大赛总决赛“优秀指导教师”、英特尔杯全国大学生软件创新大赛“优秀指导教师”、全国高校数字艺术设计大赛“优秀指导教师”等;33届金鸡百花电影节短视频单元评委、中国科幻大会科幻短片单元评委、35届中国金鸡百花电影节5G数智新时代元宇宙发展论坛虚拟拍摄技术展总策划、总导演;个人获得福建省教学成果奖和厦门大学教学成果奖、“突出贡献奖”、“优秀指导教师”、“优秀带队教师”等;主持或参与多项国家自然科学基金、国家艺术基金、国家社科重大项目、科技创新2030—“脑科学与类脑研究”重大项目、教育部产学合作协同育人项目、教育部文化产业发展专项资金项目、虚拟现实技术与系统国家重点实验室、福建省科技厅、厦门市科技局项目;指导项目获得国家级和省部级顶级赛事奖项40余项;科研项目“掌中木偶机器人新媒体交互表演与推广”获得中国文旅部2020年度文化和旅游信息化发展典型案例,获得CCTV-1 《非遗里的中国》、CCTV-4《传承》专题报道。

近年发表论文

  • Jiayi Lei, E Zhang, Yingying She*, Xin Wang, “A multi-modal behavior quantitative analysis model for autism early screening”, The 2023 IEEE Conference on Systems, Man, and Cybernetics(SMC), October 2023

  • Yingying She, Qing Wang, Fang Liu, Lin Lin*, Baorong Yang*, Bin Hu, “An interaction design model for virtual reality mindfulness meditation using imagery-based transformation and positive feedback”, Computer Animation and Virtual Worlds Volume34, Issue3-4 May/August 2023,(CASA), May 2023

  • Jiayu Lin, Jiefeng Li, Jielin Liu, Yingying She*, Fang Liu, Zhu Zhu, Mingbo Hou, Lin Lin, Hang Wu , “Supporting autistic children’s group learning in picture book reading activity with a social robot “, the 22nd Annual ACM Interaction Design and Children Conference (IDC), May 2023

  • Haoran Hong, Weiyue Lin, Genshen Li, Hiroki Kobayashi, Yingying She, Yiran Chen, Pintong Xiao, Yinan Fu, Jiayi Lei, “Evergreen: A Mixed Reality Transformation for Experiencing Plant Dyeing”, International Conference on Applied Human Factors and Ergonomics (AHFE), July 2023

  • Jiefeng Li, Yingying She*, Fang Liu, Chun Yu, Xiaoli Wang, Yuxin Xu, “Augmented Reality Based Video Shooting Guidance for Novice Users”, Proceedings of the ACM on Human-Computer Interaction Volume 6 , Issue MHCI ,(MobileHCI)September 2022 

  • Jiajia Tian, Yingying She*,"A Visual-Audio Based Emotion Recognition System Integrating 

  • Dimensional Analysis", IEEE Transactions on Computational Social Systems, 12 September 2022

  • Jiayu Lin, Jiefeng Li, Yingying She*, Lin Lin*, Hang Wu, E. Zhang, Jiayi Lei, Wei Huang, Jufeng Li, "Using a social robot for children with autism: A therapist-robot interactive model", Computer Animation and Virtual Worlds Volume33, Issue5, Special Issue on Computer Graphics International 2022 Part 1,(CGI)September/October 2022

  • Yan Luo, Fang Liu, Yingying She*, Baorong Yang*, A context-aware mobile augmented reality pet interaction model to enhance user experience, Computer Animation and Virtual Worlds, (CASA), August 2022

  • Weiyue Lin, Haoran Hong, Yingying She*, Baorong Yang*, "Landscape Rippling: Context-based water-mediated interaction design", Computer Animation and Virtual Worlds, Volume33, Issue3-4,(CASA), June/July 2022 

  • Jiayu Lin, Yingying She*, Lin Lin, Shizhang Chen, Jin Chen, Huahui Liu, Xiaomeng Xu, Yuchen Shen, and Jiefeng Li. "Out of theater: Interactive Mixed-reality Performance for Intangible Culture Heritage Glove Puppetry", Chinese CHI, November 2022

  • Hao He, Yingying She, Yu Jiang, Wei Cai, "See through them: a framework for inferring the cognitive states of puzzle game players via eye gaze", Proceedings of the 2nd Workshop on Games Systems 13th ACM Multimedia Systems Conference, June 2022

  • Qingfeng Wu, Yixian Li, Yingying She*, Fang Liu, Yan Luo, Xinyu Yang, “Bridging Virtual and Reality in Mobile Augmented Reality Applications to Promote Immersive Experience”, Proceedings of the 2022 International Conference on Advanced Visual Interfaces(AVI), June 2022

  • Hang Wu, Jiayu Lin, Jiefeng Li, Yingying She*, Lin Lin and Zhu Zhu, “The Effectiveness of A Therapist-Robot Interactive (TRI) Model to Teach Autistic Children”, 47th Annual Convention of Association for Behavior International, May 2021 

  • Nini Lin, Lin Lin*, Yingying She*, "Xiaoyu from the Stars": An interactive popularization design to let people know about autistic children, Chinese CHI, October 2021 

  • Liang YiFan,Liu Chang,WangHan Rui,Liu KunHong*,Yao JunFeng,She YingYing, DaiGui Ming, Yuna Okina, “ A novel error-correcting output codes based on genetic programming and ternary digit operators”, Pattern Recognition, Volume 110, February 2021

  • Y.Y She, X.M Xu, H.H Liu, J.Y Lin, M.K Yang, L Lin*, B.R Yang*, “A Robot for Interactive Glove Puppetry Performance”, Computer Animation and Social Agents (CASA), October 2020 

  • J.F Li, Y.Y She*, L Lin*, Y.L Luo, H He, W.Y Lin, S.J Hou, “An Approach of Short Advertising Video Generation Using Mobile Phone Assisted by Robotic Arm”, Computer Graphics International (CGI), October 2020 

  • Yang Chen, Yingying She*, Lvqing Yang*, Daiwei Wang, Yingxuan Ji, “Advertising video automatic visual effects processing for a novel mobile application”, CSAI, 2019

  • Jin Chen, Yingying She*, Meimei Zheng, Yang Shu, Yadong Wang, Yuxin Xu,“A multimodal affective computing approach for children companion robots”, Chinese CHI, June 2019 (Best paper award)

  • Yingxuan Ji, Yingying She*, Fang Liu*,Yang Chen, Yanjun Shen, Hao He, “Ad-designer mode: an interactive approach of guiding non-professional users to make the mobile advertising video”, Chinese CHI, June 2019

  • Qingqiang Wu, Yichen Kuang, Qingqi Hong, Yingying She*, “Frontier knowledge discovery and visualization in cancer field based on KOS and LDA” Scientometrics 118(3): 979-1010 (2019)

  • Huahui Liu, Yingying She*, Lin Lin*, Jin Chen, Xiaomeng Xu, Jiayu Lin, HinHRob, “A Performance Robot for Glove Puppetry”, SIGGRAPH Asia, Australia, November 2019 

  • Mengwei Lin, Junfeng Yao*, Y.Y She*, Chao Gao, Jin Chen, ”HCI + Intangible Culture Heritage in China: Digital Interactive Puppetry of Quanzhou Marionette”, CHI 2019, Workshop paper,Glasgow, UK, May 2019 

  • Mengwei Lin, Junfeng Yao*, Yingying She*, Chao Gao, Jin Chen, Human-Marionette Interaction Puppetry using Mechanical Arm and L-shaped Screen, proceeding of Siggraph Asia 2018 

  • Meimei Zheng, Yingying She*, Fang Liu, Jin Chen, Yang Shu, Jianbing Xiahou, “BabeBay-A Companion Robot for Children Based on Multimodal Affective Computing”, ACM/IEEE International Conference on Human Robot Interaction (HRI), Daegu, Korea, March 2019 

  • Hao He, Yingying She*, Jun Li. “An Eye-gaze Oriented Context Based Interaction Paradigm Design”, the 32nd International BCS Human Computer Interaction Conference, Belfast, UK, July 2018

  • Hao He, Yingying She*, Jianbing Xiahou, Junfeng Yao, Jun Li, Qingqi Hong, Yingxuan Ji, “Real-Time Eye-Gaze Based Interaction for Human Intention Prediction and Emotion Analysis” Computer Graphics International (CGI), Bintan Island, Indonesia, June 2018

  • J.B Xiahou, H He, K Wei, Y.Y She*, “Integrated Approach of Dynamic Human Eye Movement Recognition and Tracking in Real-time”, ICVRV 2016, China, October 2016 

  • Y.Y She, Q Wang, X.Y Zhang, W.Y Zheng, Y Fu, Q.Q Wu, “The Approach of Micro-blog Explosive Events Detection and Analysis in Real-time”, International Conference on Computer Engineering and Information System, China, November 2016

  • Hong, Q., Li,Y., Li Q., Wang,B., Yao, J., Wu, Q., She, Y., An implicit skeleton-based method for the geometry reconstruction of vasculatures, The Visual Computer. Vol. 32, Issue 10, pp 1251–1262, 2016

  • Yao, Junfeng,Lan, Lei,Lin, Wenlin,She, Yingying,Zhang, Binbin,Realistic and stable animation of cloth,Computer Animation and Virtual Worlds,Springer,2015.01.01,26:281~289 

  • Y.Y She,X.X Zhang, Q.Wang, Q.Q Wu, “The potential relationship discovery model based on result fusion for biomedical medicine research”, Journal of Information Science, March 2015

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